Library
  • XR Guild Library 2.0
  • AI Ethics
    • Artificial Intelligence and the Future of Work: Mapping the Ethical Issues
    • Why the Godfather of AI Now Fears His Creation
    • Is 'Ethical AI' a Fantasy? - TRIP Annual Symposium 2024
    • Publics’ views on ethical challenges of artificial intelligence: a scoping review
    • Ethics in AI Seminar: Responsible Research and Publication in AI
    • Trustworthy AI and Ethics with IBM Consulting's Phaedra Boinodiris
    • AI is an energy hog. This is what it means for climate change.
    • Non-Consensual Synthetic Intimate Imagery: Prevalence, Attitudes, and Knowledge in 10 Countries
    • Unraveling the Ethical Conundrum of Artificial Intelligence: A Synthesis of Literature and Case Stud
    • Ethics of AI: Challenges and Governance
    • AI hiring tools may be filtering out the best job applicants
    • AI Ethics: A Bibliometric Analysis, Critical Issues, and Key Gaps
    • Tackling problems, harvesting benefits -- A systematic review of the regulatory debate around AI
    • Global Dialogues on AI
    • UN Global Digital Compact
  • Current Peer-Reviewed Immersive Technologies
    • Towards Understanding Diminished Reality
    • BlendMR: A Computational Method To Create Ambient Mixed Reality Interfaces
    • RealityReplay: Detecting and Replaying Temporal Changes In Situ using Mixed Reality
    • A Survey on Remote Assistance and Training in Mixed Reality Environments
    • SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Se
    • Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality
    • TurnAware: Motion-aware Augmented Reality Information Delivery While Walking
    • SecureMR - Security and Privacy for Camera Access in XR Applications
    • The Poetics of Augmented Space
    • Integrating Immersive Technologies with STEM Education
    • Educational Administration: Theory and Practice
    • Immersive technologies as an innovative tool to increase academic success and motivation
    • Metaverse as a Cutting-edge Platform for Attaining Sustainable Development Goals (SDGs)
    • Defining immersion and immersive technologies
    • A bibliometric analysis of immersive technology in museum exhibitions: exploring user experience
    • The Combination of Artificial Intelligence and Extended Reality: A Systematic Review
    • Technology Integration Methods for Bi-directional Brain-computer Interfaces and XR-based Interventio
    • Towards an Eye-Brain-Computer Interface: Combining Gaze with the Stimulus-Preceding Negativity
    • Immersive interfaces for clinical applications: current status and future perspective
    • Hypersphere - XR Design for Metaverse by Synthesizing Neuro Reality and Virtual Reality
    • CAVE: An Emerging Immersive Technology - A Review
    • Experiences with a Virtual Reality System for Immersive Decision Making and Learning
    • Virtual Reality: How Much Immersion Is Enough?
  • Ethical Responsibility
    • Cybersecurity and Privacy Challenges in Extended Reality: Threats, Solutions, and Risk Mitigation...
    • The Poetics of Augmented Space
    • Ethical Considerations When Designing and Implementing Immersive Realities in Nursing Education
    • Ethical considerations in designing virtual and augmented reality products - virtual and augmented r
    • XRAI-Ethics: Towards a Robust Ethical Analysis Framework for Extended Artificial Intelligence
    • An XR Ethics Framework
    • Extended Reality (XR) and the Erosion of Anonymity and Privacy
    • Who Owns Our Second Lives: Virtual Clones and the Right to Your Identity
    • The IEEE Global Initiative on Ethics of Extended Reality (XR) Report - Metaverse and Its Governance
    • The Ethics of Realism in Virtual and Augmented Reality
    • Smart Workplaces for Older Adults: Coping 'Ethically' with Technology Pervasiveness - Ageing@Work an
    • 2089-2021 - IEEE Standard for an Age Appropriate Digital Services Framework Based on the 5Rights Pri
    • State of the Art in Ethics for AR
    • Mapping of the ethical Issues in XR-overview of Ethical Frameworks: A Scoping Review
    • Quality Considerations for Ethical Design of Virtual and Augmented Reality.
    • Beyond Speculation About the Ethics of Virtual Reality: The Need for Empirical Results
    • Getting rescued by RoboCop? Legal and ethical challenges of the use of extended reality in Frontex’s
    • Who will govern the metaverse? Examining governance initiatives for extended reality (XR) technologi
    • A Survey of Extended Reality (XR) Standards
  • XR Industry news/events/Sources
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    • XR & Metaverse Standards Register
    • XRWomen Research Library
  • Neurotechnology, Brain Tech, and Ethical Challenges
    • Brain augmentation and neuroscience technologies
    • U.S. Public Perceptions of the Sensitivity of Brain Data
    • Protecting Neural Data Privacy—First, Do No Harm
    • Neurotechnology: Current Developments and Ethical Issues
    • Karen Rommelfanger - Neuroethics and the Future of Neurotechnology
    • My Brain Made Me Buy It: The Neuroethics of Advertising - Exploring Ethics
    • IEEE Brain Episode 17: Q&A with Dr. Cristin Welle, Associate Professor, University of Colorado
    • Mindscape 229: Nita Farahany on Ethics, Law, and Neurotechnology
    • Ethics of Neurotechnology
    • Understanding the Ethical Issues of Brain-Computer Interfaces (BCIs): A Blessing or the Beginning of
    • Ethics and Governance of Neurotechnology in Africa: Lessons From AI
    • TED Radio Hour: Your brain is the next tech frontier
    • Use of Invasive Brain-Computer Interfaces in Pediatric Neurosurgery: Technical and Ethical Considera
    • FUTURES: Designing Brain-Computer Interfaces" with Conor Russomanno
    • Neurotechnology and the Battle for Your Brain
    • Ethical Frontiers: Navigating the Intersection of Neurotechnology and Cybersecurity
    • Neuroethics and AI Ethics: A Proposal for Collaboration
    • An Integrated Embodiment Concept Combines Neuroethics and AI Ethics
    • Neuroethics Today
  • Mind Control and Privacy at Work
    • Brain Recording, Mind-Reading, and Neurotechnology: Ethical Issues from Consumer Devices
    • The Convergence of Virtual Reality and Social Networks: Threats to Privacy and Autonomy
    • Ethics Emerging: the Story of Privacy and Security Perceptions in Virtual Reality
    • Neuroinsights in Immersive Worlds: Safeguarding Cognitive Freedom in Virtual Realms
    • Digital body, identity and privacy in social virtual reality: A systematic review
    • The concept “freedom” in a virtual reality of the information society
    • Freedom of Thinking in the Terms
    • Mind control: The metaverse may be the ultimate tool of persuasion
    • Metaverse in Mental Health: The Beginning of a Long History
    • “Playing God”: How the metaverse will challenge our very notion of free will
    • The Metaverse: the Ultimate Tool of Persuasion
    • Searching for the Metaverse: Neuroscience of Physical and Digital Communities
    • The neurosociological paradigm of the metaverse
    • Metaverse and Privacy
    • The enterprise metaverse, cognitive science, and interpersonal communication
    • The Metaverse: from Marketing to Mind Control
  • Physiological and Psychological effects of XR
    • Empathy and Perspective Taking
    • Building long-term empathy: A large-scale comparison of traditional and virtual reality...
    • A VIRTUAL SAFE SPACE? AN APPROACH OF INTERSECTIONALITY AND SOCIAL IDENTITY TO BEHAVIOR IN VIRTUAL...
    • Who Do You Think You Are? What Does Your Avatar Say About You?
    • LET'S CONNECT IN METAVERSE. BRAND'S NEW DESTINATION TO INCREASE CONSUMERS' AFFECTIVE BRAND...
    • The psychological impact of the Metaverse
    • The effect of virtual reality forest and urban environments on physiological and psychological...
    • The Effectiveness of Virtual Reality Exercise on Individual’s Physiological, Psychological and...
    • A perspective on potential psychological risks and solutions of using virtual reality in...
    • The impact of immersive virtual reality meditation for depression and anxiety among inpatients...
    • Digital body, identity and privacy in social virtual reality: A systematic review
    • Virtual Reality and Emotion: A 5-Year Systematic Review of Empirical Research
    • Virtual Reality Games and the Role of Body Involvement in Enhancing Positive Emotions and...
    • Empowering Social Growth Through Virtual Reality–Based Intervention for Children With Attention...
    • Influence of Avatar Identification on the Attraction of Virtual Reality Games: Survey Study
    • How Avatar Identification Affects Enjoyment in the Metaverse: The Roles of Avatar Customization...
    • Influence of Avatar Identification on the Attraction of Virtual Reality Games: Survey Study
    • Beyond the pixelated mirror: Understanding avatar identity and its impact on in-game advertising...
    • Exploring the user-avatar relationship in videogames: A systematic review of the Proteus effect
    • VR: A Path to Mental Wellness
  • Privacy & Policy
    • Voices Of VR #1091: IEEE XR Ethics: The Erosion of Privacy & Anonymity
    • Privacy and Ethical Considerations for Extended Reality Settings - On Tech Ethics
    • Rethinking Privacy in the AI Era
    • AI Data, Governance and Privacy: SYNERGIES AND AREAS OF INTERNATIONAL CO-OPERATION
    • Safety and Privacy in Immersive Extended Reality: An Analysis and Policy Recommendations
    • Cybersecurity and Privacy Challenges in Extended Reality: Threats, Solutions, and Risk Mitigation...
    • Extended Reality (XR) Ethics
    • Voices Of VR #997: Debating XR Privacy Tech Policy with Ellysse Dick
    • XR In the Classroom: Student Privacy and Safety
    • Augmenting Security and Privacy in the Virtual. Realm: An Analysis of Extended Reality Devices
    • Privacy Preservation in Artificial Intelligence and Extended Reality (AI-XR) Metaverses: A Survey
    • On Tech Ethics Podcast – Privacy and Ethical Considerations for Extended Reality Settings
    • OVRseen: Auditing Network Traffic and Privacy Policies in Oculus VR
    • Reality Check: Why the U.S. Government Should Nurture XR Development
    • The Tech Law Hangout
  • Security & Safety
    • Safety and Privacy in Immersive Extended Reality: An Analysis and Policy Recommendations
    • Implications of XR on Privacy, Security and Behaviour: Insights
    • XR Trends 2022 (11/12): XR Safety and Security
    • Futuristic Metaverse: Security and Counter Measures
    • Navigating the XR Educational Landscape: Privacy, Safety, and Ethical Guidelines
    • VR headsets may lead users to the ER
    • Concerns with Privacy in Virtual Reality
    • What are the Security and Privacy Risks of VR and AR
    • VR Risks For Kids And Teens
    • We Share Pro Tips To Implement VR Industrial Training Successfully
    • Virtual Reality Headsets
    • Voices Of VR #786: XR Safety Initiative: Security, Privacy, & Ethics in XR
    • XR and AI for Security and Privacy with Luis Bravo Martins
    • AMXRA Guidelines on Extended Reality and Children
  • Glossary
  • Archive
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      • Avi Bar-Zeev
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      • Sarah A. Barker
        • VR| A Path to Mental Wellness: Meet VR Experience Designer Owen Harris
        • VR: A Path to Mental Wellness: Meet VR Experience Designer Owen Harris
        • VR: A Path to Mental Wellness: Meet Brennan Spiegel
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      • Cybersickness and Nauseation
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      • The Magic (and Limits) of Human Visual Perception
      • Conversational Agents
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On this page
  • “The Metaverse and Conversational AI as a Threat Vector for Targeted Influence”
  • “Unique Identification of 50,000+ Virtual Reality Users from Head & Hand Motion Data”
  • “Marketing in the Metaverse and the Need for Consumer Protections”
  • “The Metaverse: From Marketing to Mind Control”
  • “The Metaverse will be filled with elves”
  • "Evil Twins and Digital Elves: How the metaverse will create new forms of fraud and deception"
  1. Archive
  2. Written Works

Louis Rosenberg

Papers authored by Louis Rosenberg

Last updated 2 years ago

“”

March 2023, IEEE

Paper discusses the unique danger that real-time immersive interfaces and conversational AI systems can have on human agency when viewed in the context of Feedback Control systems.

CITE: Rosenberg, Louis (2023) ‘‘The Metaverse and Conversational AI as a Threat Vector for Targeted Influence,’’ in Proc. IEEE 13th Annual Computing and Communication Workshop and Conference (CCWC), 2023

“”

Feb 2023, Arxiv

Paper discusses an analysis conducted at University of California, Berkeley of a large block of user motion data (anonymized) from the Beat Saber app. Shows that motion data can be used to fingerprint users with extreme accuracy (1 in 50,000 users).

CITE: Nair, V., Guo, W., Mattern, J., Wang, R., O'Brien, J. F., Rosenberg, L., & Song, D. (2023). Unique Identification of 50,000+ Virtual Reality Users from Head & Hand Motion Data. arXiv preprint arXiv:2302.08927

“”

Oct 2022, IEEE

Paper discusses the new forms of predatory marketing that will likely emerge as we transition from flat media to immersive media. The paper also discusses the types of regulations that could help protect consumers from abuse and misuse of immersive forms of persuasion.

CITE: Rosenberg, Louis (2022) "Marketing in the Metaverse and the Need for Consumer Protections," 2022 IEEE 13th Annual Ubiquitous Computing, Electronics & Mobile Communication Conference (UEMCON), New York, NY, NY, USA, 2022, pp. 0035-0039, doi: 10.1109/UEMCON54665.2022.9965661

“”

OCT 2022, Future of Marketing Institute

Article discusses the unique dangers that real-time immersive technologies (i.e. The Metaverse) can pose to human agency as a result of closed-loop feedback control.

Jan 2022, Tech Crunch Article discusses the danger of embodied virtual assistants in virtual and augmented worlds and their potential use to influence actions throughout our daily lives.

March 2022, BIG THINK

Article talks about the danger of Immersive Media combined with AI technologies to enable new forms of deception, coercion, manipulation, and persuasion.

CITE: Rosenberg, Louis (2022) The Metaverse: from Marketing to Mind Control, Future of Marketing Institute. FMI. Available at:

“”

CITE: Rosenberg, Louis (2022) The metaverse will be filled with 'elves', TechCrunch. Available at:

""

CITE: Rosenberg, Louis (2022) Evil twins and digital elves: How the metaverse will create new forms of fraud and deception, Big Think. Freethink Media. Available at:

The Metaverse and Conversational AI as a Threat Vector for Targeted Influence
Unique Identification of 50,000+ Virtual Reality Users from Head & Hand Motion Data
Marketing in the Metaverse and the Need for Consumer Protections
The Metaverse: From Marketing to Mind Control
https://futureofmarketinginstitute.com/the-metaverse-from-marketing-to-mind-control/
The Metaverse will be filled with elves
https://techcrunch.com/2022/01/12/the-metaverse-will-be-filled-with-elves/
Evil Twins and Digital Elves: How the metaverse will create new forms of fraud and deception
https://bigthink.com/the-future/metaverse-fraud-digital-twins/