BlendMR: A Computational Method To Create Ambient Mixed Reality Interfaces

Mixed Reality (MR) systems display content freely in space, and present nearly arbitrary amounts of information, enabling ubiquitous access to digital information.

Overview

Authors: Violet Han, Hyunsung Cho, Kiyosu Maeda, Alexandra Ion, David Lindlbauer

Publication Date: 1 January 2023

Link: https://augmented-perception.org/publications/2023-blendmr.html

Keywords: AR / VR / XR, Context-Aware Computing, diminished, semantic segmentation, Mixed Reality (MR), Virtual Content, Digital Information, Clutter, Distraction, BlendMR, ambient display, user environment

Type: Peer-Reviewed Journals/White Papers

Summary

Mixed Reality (MR) systems display content freely in space, and present nearly arbitrary amounts of information, enabling ubiquitous access to digital information. This approach, however, introduces clutter and distraction if too much virtual content is shown. We present BlendMR, an optimization-based MR system that blends virtual content onto the physical objects in users' environments for ambient information display.

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