Defining immersion and immersive technologies
The review explores immersion across disciplines, notably in Computer Science and Engineering, focusing on Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) under Extended Reality (
Overview
Authors: Davide Spallazzo, Mauro Ceconello
Publication Date: 1 January 2024
Link: https://re.public.polimi.it/handle/11311/1277368
Keywords: Researchers, practitioners, immersive, technologies, experiences
Type: Articles/Reports
Summary
The review explores immersion across disciplines, notably in Computer Science and Engineering, focusing on Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) under Extended Reality (XR). It aims to define immersion, examine technology’s role, and identify critical elements for immersive experiences. Central to immersion is technology-mediated illusion, emphasizing sensory stimulation and user engagement (cognitive, emotional, physical).
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