> For the complete documentation index, see [llms.txt](https://library.xrguild.org/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://library.xrguild.org/ethical-responsibility/an-xr-ethics-framework.md).

# An XR Ethics Framework

For all the ways that immersive technologies can be used for good, they can be used for evil.

## Overview

**Authors:** Kent Bye

**Publication Date:** 21 December 2021

**Link:** <https://www.youtube.com/watch?v=KB6lrpN4je8>

**Keywords:** XR Ethical Dilemmas, Human Rights in XR, Ethical Design, Responsible Innovation, Techno-Social Impact, Political and Economic Implications, IEEE XR Ethics, Contextual Tradeoffs, Immersive Technology Risks, Ethically-Aligned Design.

**Type:** Video

## Summary

For all the ways that immersive technologies can be used for good, they can be used for evil. This talk will provide some conceptual frames for making sense of the landscape of XR ethical dilemmas including human rights principles, tradeoffs between contextual dimensions, and mapping relationships between techno-social, political, and economic domains. This talk will be reporting back on some of the work done by the IEEE Global Initiative on the Ethics of Extended Reality, as well as provide insights into how to integrate ethically-aligned design and responsible innovation best practices into your experiential design process.


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