Overview
Authors: 27 November 2024
Publication Date: Naïg Chenais, Arno Görgen
Link:
Keywords: Immersive technologies, neurodesign, serious games, extended reality, virtual reality, augmented reality, digital education, digital therapeutics
Type: Peer-Reviewed Journals/White Papers
Summary
This article seeks to examine the utilization and mechanics of medical immersive interfaces based on extended reality and highlight specific design challenges. The transfer of skills from virtual to clinical environments is often confounded by perceptual and attractiveness factors. It argue that a multidisciplinary approach to development and testing, along with a comprehensive acknowledgement of the shared mechanisms that underlie immersive training, are essential for the sustainable integration of extended reality into clinical settings. The present review discusses the application of a multilevel sensory framework to extended reality design, with the aim of developing braincentered immersive interfaces tailored for therapeutic and educational purposes.