The Ethics of Realism in Virtual and Augmented Reality
The paper "The Ethics of Realism in Virtual and Augmented Reality" discusses ethical concerns related to the increasing realism in virtual and augmented reality (VR/AR) technologies.
Overview
Authors: Mel Slater, Cristina Gonzalez-Liencres, Patrick Haggard, Charlotte Vinkers, Rebecca Gregory-Clarke, Steve Jelley, Zillaj Watson, Grahan Breen, Raz Schwarz, William Steptoe, Dalila Szostak, Shivshankar Halan; Deborah Fox, Jeremy Silver
Publication Date: 3 March 2020
Link: https://zenodo.org/records/3973278
Keywords: Digital Sovereignty, Governance Challenges, Industry Regulations, Extended Reality Policy, Ethical Metaverse, Stakeholder Engagement, Virtual World Regulation, Future-Proofing XR, Global Tech Ethics, Responsible Innovation.
Type: Peer-Reviewed Journals/White Papers
Summary
The paper "The Ethics of Realism in Virtual and Augmented Reality" discusses ethical concerns related to the increasing realism in virtual and augmented reality (VR/AR) technologies. It explores how heightened realism in these environments can impact users' emotions, behavior, and ethical decision-making. The paper emphasizes the need for responsible design and usage of VR/AR to avoid negative psychological effects and ethical dilemmas. It also suggests that industry stakeholders should consider the ethical implications of immersion and realism in their technologies.
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