Overview
Authors: Mel Slater, Cristina Gonzalez-Liencres, Patrick Haggard, Charlotte Vinkers, Rebecca Gregory-Clarke, Steve Jelley, Zillaj Watson, Grahan Breen, Raz Schwarz, William Steptoe, Dalila Szostak, Shivshankar Halan; Deborah Fox, Jeremy Silver
Publication Date: 3 March 2020
Link:
Keywords: Digital Sovereignty, Governance Challenges, Industry Regulations, Extended Reality Policy, Ethical Metaverse, Stakeholder Engagement, Virtual World Regulation, Future-Proofing XR, Global Tech Ethics, Responsible Innovation.
Type: Peer-Reviewed Journals/White Papers
Summary
The paper "The Ethics of Realism in Virtual and Augmented Reality" discusses ethical concerns related to the increasing realism in virtual and augmented reality (VR/AR) technologies. It explores how heightened realism in these environments can impact users' emotions, behavior, and ethical decision-making. The paper emphasizes the need for responsible design and usage of VR/AR to avoid negative psychological effects and ethical dilemmas. It also suggests that industry stakeholders should consider the ethical implications of immersion and realism in their technologies.